Integration & Setup

Moment Marketing: Client Requirement

Moment Marketing: Client Requirement

This document outlines all required assets, communication frameworks, and technical details needed to execute real-time IPL moment marketing campaigns efficiently and consistently.

1. Visual & Brand Identity Assets

To maintain brand consistency across rapid-fire creative iterations.

Asset TypeSpecificationPurpose
Source FilesLayered PSD or AI filesFor quick editing of scores/player names.
Brand Fonts.ttf or .woff2 formatsEnsuring typography matches brand guidelines.
Color PaletteHex codes (Primary/Secondary)Consistent background and CTA styling.
Brand LogosHigh-res PNG (Transparent)Standard brand placement on all creatives.

2. Cricket-Specific Assets

Important: Ensure you have the legal right to use these, as BCCI has strict guidelines on IP.

3. Copy & Communication Matrix

Moment marketing requires a structured "Trigger-Response" approach.

Event TriggerHeading (Hook)Sub-Heading (Context)CTA Copy
Wicket FallsThat's a GONE-er!Celebrate the breakthrough with 15% off.Order Now
Century / 50A Masterclass!Performance this good deserves a reward.Claim Offer
Last Over ThrillerNail-biting Finish?Don't let hunger add to the tension.Get it in 10 Min
Strategic TimeoutTime for a Break.Refresh yourself for the next 10 overs.Shop Now

4. Technical & Tracking Details

5. Available Events

Please find the list of all available events for the moment marketing creatives in the table below.

Sr.NoStageMomentsDescription
1Pre MatchToday's MatchTeam A vs Team B
2Pre MatchcountdownTeam A vs Team B Starts in
3Pre MatchwontossTeam A won the Toss
4During MatchlivenowMatch is Live
5During MatchlivescoreTeam A vs Team B
6During MatchstrikenowKey batsman comes to bat
7During MatchstrikerateKey player strike rate above 150
8During Match40sPlayer's score in 40s nearing 50
9During Match50sBatsman makes 50 runs
10During MatchfourConsecutive Boundaries
11During MatchsixConsecutive Boundaries
12During Match80sPlayer's score in 80s nearing 100
13During Match100sBatsman makes 100 runs
14During MatchHattrick (4s)Batsman hits 3 consecutive 4's
15During MatchHattrick (6s)Batsman hits 3 consecutive 6's
16During MatchwicketBowler takes a wicket
17During MatchbowlerfireBowler takes 2 wickets in an over
18During MatchHattrick (Wicket)Bowler takes a hattrick
19During MatchrunrateAvg. run rate above 8
20During Match1last5Last 5 overs left of the first innings
21During Match1last2Last 2 overs left of the first innings
22During MatchneedsA team needs X runs in Y balls
23During Match2last5Last 5 overs left of the second innings
24During Match2last2Last 2 overs left of the second innings
25During MatchRun outBatsman is run out
26During MatchSecond innings startTeam A vs Team B Second innings started
27During MatchMatch Tied - Super OverSuper Over Going on
28Post MatchResults - Winning TeamTeam won the Match
29Post MatchNext MatchTeam A vs Team B
Back to all guides